Gods. Magic. A hidden world. A dark romantic mystery awaits.
The first time Maddy accidentally killed someone, she passed it off as a freak accident. The second time, a coincidence. But when she’s kidnapped and taken to an underground realm where corpses reanimate on their own, she can no longer ignore her dark gift.
The first person she recognizes in this horrifying realm is her old social worker from the foster system, Sophie, but something’s not right. She hasn’t aged a day. And Sophie’s brother, Alaric, has fangs and moves with liquid feline grace.
A normal person would run screaming into the night, but there's something about Alaric that draws Maddy in. Together, they must search for an elusive magical charm, a remnant of the gods themselves. Maddy doesn’t know if she can trust Alaric with her life, but with the entire fate of humanity hanging in the balance, she has no choice.
As it turns out, finding the charm was the least of Madeline’s worries.
Enter the mischievous Viking. Mikael seems to know more about Madeline’s quest than she does. His ancient vendetta will take her back to the time of his birth. Unfortunately for her, Mikael was born about a thousand years ago, in a place far different from anything Madeline has every known.
In order to return home, she will face Vikings, bandits, and the spinners of fate themselves. The stakes may be high, but at least Madeline finally knows just what, and who, she’s fighting for.
When you play with gods, you get burned.
Madeline can’t run forever. Estus still wants the key, and now thanks to Mikael, she’s a bigger target than ever. The only choice left is to summon the old gods for aid, risking the chance they might sooner destroy them all, than help them harness the key’s power to defeat their enemies.
Madeline is willing to take the risk, though gods can be finicky, and if there’s one thing she’s learned, it’s that no one does anything for free.
Lovers torn apart by time. A tree regrown from the beginning.
What do the Morrigan, a necromancer, and an ancient Viking have in common? Nothing, except for a common goal: Defeat Estus once and for all, and rescue their loved ones trapped in the past.
New alliances are formed, old friends may be lost, but will balance be restored once and for all?
The old gods have returned, and there will be hell to pay.
Now that Yggdrasil has been regrown, Madeline must face the old gods’ judgment. She shouldn’t exist, and they know it. The world has been irreparably changed, and perhaps the Vaettir no longer have a place in it. Madeline had thought that once she destroyed her rival she would be safe. Now she knows just how wrong she was.
Madeline will face the ultimate trial, outwitting the All Father himself. Will she survive to see her daughter grow up, or will time and fate be irreparably damaged, throwing not just earth, but all worlds into chaos?